~kameliya/kyuubey

e777e02debe810dc00137ba56ee5dda8a610cd20 — Asherah Connor 21 days ago 197af6f
correct include paths

These only worked accidentally because the SDL2 directory was linked to
/usr/local/include.  Now they work using sdl2-config.
3 files changed, 5 insertions(+), 5 deletions(-)

M qb.h
M renderer.h
M sfont.h
M qb.h => qb.h +1 -1
@@ 1,7 1,7 @@
#ifndef QB_H
#define QB_H

#include <SDL2/sdl_keycode.h>
#include <SDL_keycode.h>

extern int qb_running;


M renderer.h => renderer.h +2 -2
@@ 1,8 1,8 @@
#ifndef RENDERER_H
#define RENDERER_H

#include <SDL2/SDL.h>
#include <SDL2/SDL_render.h>
#include <SDL.h>
#include <SDL_render.h>

#include "sfont.h"


M sfont.h => sfont.h +2 -2
@@ 1,8 1,8 @@
#ifndef SFONT_H
#define SFONT_H

#include <SDL2/SDL.h>
#include <SDL2/SDL_render.h>
#include <SDL.h>
#include <SDL_render.h>

/* FONT_WIDTH is relatively more involved to change as `rawchar' is defined in
 * terms of `unsigned char'. */